papyDeck plays like an arcade machine and opens like a text editor. Every game on it is a Lua script you can read, change, and rewrite — including the ones somebody else wrote.

papyDeck plays like an arcade machine and opens like a text editor. Every game on it is a Lua script you can read, change, and rewrite — including the ones somebody else wrote.
papyDeck — A little console you can open papyDeck Firmware Hardware Documentation Contact V1 alpha — running on the bench since August 2026 A little console you can open papyDeck plays like an arcade machine and opens like a text editor. Every game on it is a Lua script you can read, change, and rewrite — including the ones somebody else wrote. Open the simulator ↗ See the board Read the specification 640×480 at 60 Hz over HDMI 3 000 sprite pixels per scanline 6 Cortex-M33 cores 60 mm square board The game is the source There is no locked cartridge and no compiled blob. A game is a folder on t
papyDeck plays like an arcade machine and opens like a text editor. Every game on it is a Lua script you can read, change, and rewrite — including the ones somebody else wrote.
papyDeck — A little console you can open papyDeck Firmware Hardware Documentation Contact V1 alpha — running on the bench since August 2026 A little console you can open papyDeck plays like an arcade machine and opens like a text editor. Every game on it is a Lua script you can read, change, and rewrite — including the ones somebody else wrote. Open the simulator ↗ See the board Read the specification 640×480 at 60 Hz over HDMI 3 000 sprite pixels per scanline 6 Cortex-M33 cores 60 mm square board The game is the source There is no locked cartridge and no compiled blob. A game is a folder on t